source&pool
A daily wire of long-form journalism, video, and discourse — filed, tagged, and laid out flat.
VOL. I·NO. 01
TUESDAY, SEPTEMBER 22, 2026
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  1. 001IGNSEP · 22English

    The Blood of Dawnwalker Update to Add Easier Difficulty Setting for Players Who Don't Want Combat

    Rebel Wolves is adding an easier difficulty option to The Blood of Dawnwalker in an October update for players who want to experience the story without combat. The new mode will replace the current Story Mode, which will be renamed Demanding or similar. The update will also include combat tweaks, performance improvements, and camera adjustments.

    By Michael Cripe
  2. 002IGNSEP · 22English

    Supports and Romance - Fire Emblem: Fortune's Weave Guide

    Fire Emblem: Fortune's Weave features a support system where characters develop bonds through combat and interaction, with support ratings ranging from 1 to 5 and special conversations unlockable at taverns in Dagsion. Characters can unlock passive bonuses in battle and certain A-Rank supports lead to Paired Endings, including potential romance through S-Rank scenes with the player character Eshmel.

    By Kerry Palmer; Brendan Graeber; Zack; Ethan Anderson; Casey DeFreitas
  3. 003RPGSiteSEP · 22English

    Fire Emblem: Fortune's Weave Part III: Salvation Walkthrough

    A walkthrough guide for Fire Emblem: Fortune's Weave Part III: Salvation, covering the final section's gameplay mechanics including squad management, character recruitment from previous routes, the Merge Causality system for combining character stats, and location repairs on the world map.

    By Adam Vitale
  4. 004VideoGamesChronicleSEP · 22English

    Final Fantasy 7 Revelation will let players raise their character’s level automatically to skip grinding

    Final Fantasy 7 Revelation will include an automatic level-raising feature that allows players to skip grinding and maintain appropriate character levels while focusing on the main story. Director Naoki Hamaguchi implemented this based on feedback from Rebirth players who wanted to experience the narrative without engaging in side content. The feature will prompt players at specific points to automatically level up to recommended thresholds.

    By Chris Scullion
  5. 005VergeSEP · 21English

    Bungie says it’s “not done with Destiny” and will bring back vaulted content

    Bungie is reversing its six-year-old Destiny Content Vault decision, planning to restore vaulted campaigns, destinations, and raids to Destiny 2. The developer acknowledges the decision harmed player trust and will update older content to meet current technical standards, though the restoration will take time.

    By Tom Warren
  6. 006GematsuSEP · 21English

    BALL x PIT expansion ‘Risen Ballbylon’ announced

    Devolver Digital and developer Kenny Sun announced the Risen Ballbylon expansion for BALL x PIT, launching November 6 for $6.99. The expansion adds four new battlefields with 40+ enemies, eight new characters, 45 new passives, 24 new balls, and 20 new buildings to construct.

  7. 007DSOGamingSEP · 21English

    Here Are Almost 3 Hours of Gameplay From Silent Hill Townfall

    YouTuber CohhCarnage shared nearly three hours of early gameplay footage from Silent Hill: Townfall, a psychological horror game set in 1996 Scotland where players control Simon Ordell in first-person mode, using evasion, combat, and puzzle-solving to uncover the truth of St. Amelia. The game releases September 24 on PC.

    By John Papadopoulos
  8. 008IGNSEP · 18English

    Control Resonant's Has Remedy's Signature Touch, Uplifting Its Sharp Combat That Eventually Dulls

    Control Resonant shifts the Control series from metroidvania shooter to open-world action, following Dylan Faden as he searches for his sister Jesse in an interdimensional New York overrun by the Hiss. The game balances slick, responsive combat with character-driven storytelling, though action can become frustrating and occasionally dull despite Remedy's bold conceptual consistency.

    By Michael Higham
  9. 009RPGSiteSEP · 18English

    Fire Emblem: Fortune's Weave Walkthrough, in-depth guides, and tips for getting started

    Fire Emblem: Fortune's Weave is a complex strategy RPG with multiple systems. This guide provides walkthroughs for each chapter, specialized guides on mechanics like recruitment and paralogues, and tips for understanding the game's time system and weekly actions at the hub location Dagsion.

    By Adam Vitale
  10. 010PushSquareSEP · 18English

    Lollipop Chainsaw 2 Officially Announced for PS5, Early Gameplay Looks Rough as Heck

    Lollipop Chainsaw 2 Back2Back has been officially announced for PS5 by Nada Holdings and Dragami Games, featuring protagonist Juliet Starling navigating a zombie-infested San Romero called Jaredwood. Early gameplay footage shows chainsaw and cheerleading combat with roller skates, though the visuals appear rough with camera and animation issues still needing polish.

    By Stephen Tailby
  11. 011GematsuSEP · 17English

    The Rogue Prince of Persia ‘Anniversary’ update now available

    Ubisoft and Evil Empire released the Anniversary update for The Rogue Prince of Persia, introducing a new Ice/Freeze element, difficulty rebalancing, new weapons and tools, Arena challenges, and quality-of-life improvements. The update smooths early progression with better pacing and teaches core mechanics like wallrunning while adding deep elemental interactions and gear customization.

  12. 012NintendoLifeSEP · 17English

    Round Up: Capcom Spotlight - TGS 2026 Showcase, Every Switch 2 Announcement And Update

    Capcom showcased Mega Man Dual Override at Tokyo Game Show, featuring dual protagonists Mega Man and Proto Man with distinct playstyles, over 50 custom chips, three areas per stage, and a new Override ability. The game introduces Twinkle Girl as the first Robot Master and launches Spring 2027 on Nintendo Switch and Switch 2.

    By Liam Doolan
  13. 013KotakuSEP · 16English

    Wolverine’s Motorcycle Section Is Going Viral For The Wrong Reasons

    Marvel's Wolverine has faced criticism for being overly handholdy, with players discovering that quick-time event sequences and a viral motorcycle chase segment can complete themselves without meaningful player input. While some QTEs do have minor consequences like damage, many sequences play out identically regardless of whether players respond to button prompts, sparking debate about game interactivity and design.

    By Kenneth Shepard
  14. 014VergeSEP · 16English

    Nintendo opens up Fire Emblem with the gigantic Fortune’s Weave

    Nintendo brings its open-ended game design philosophy to Fire Emblem with Fortune's Weave, featuring multiple hero routes, flexible progression, and deep customization systems. The game lets players tackle stories in any order, build teams as they prefer, and merge character stats across playthroughs, making it highly replayable.

    By Jay Peters
  15. 015Hacker NewsSEP · 15English

    A live board game where every lot is a billboard, forever

    A board game concept where players purchase advertising space on lots, with rent payments and fortune elements. Players join a queue to take turns moving their pawn around the board.

    By heypetar