Saber Interactive's Clive Barker's Hellraiser: Revival, powered by Unreal Engine 5.6.1.0, delivers impressive PC performance across a wide range of GPUs, with all tested cards achieving 60 FPS at 1080p Epic settings. The game features excellent optimization, Lumen global illumination, and support for DLSS 4, FSR 3.0, and XeSS 2, though minor traversal stutters occasionally occur.
This article reverse-engineers how Octopath Traveler calculates Therion's steal success rates by analyzing the game's decompiled Blueprint code. The steal probability is determined by a single random roll based on the difference between Therion's effective level and the item's difficulty, mapped through a 7-bucket lookup table that ranges from 3% to 100% success.
Digital Foundry published a 52-minute documentary on Fuse Games' STAR WARS: Galactic Racer, featuring interviews with the studio about its development using Unreal Engine 5, technical achievements including 60fps performance and custom lighting solutions for Xbox Series S, and the game's narrative-driven arcade adventure approach.