source&pool
A daily wire of long-form journalism, video, and discourse — filed, tagged, and laid out flat.
VOL. I·NO. 01
FRIDAY, SEPTEMBER 18, 2026
Hacker News3812X 主题热门3651CNBC71MacRumors669to5Mac59YahooFinance54Kotaku42Verge36IGN34NintendoLife31aihot309to5Google29Gematsu27BusinessInsider25Eurogamer24TechCrunch23Engadget18Polygon16Guardian16NBC15USAToday15Fortune14SeekingAlpha14Wccftech14NPR13PushSquare13bgr12CNET12Gizmodo11Mashable11FoxBusiness10AppleInsider9CBS9Fox9Notebookcheck9ABC8GameInformer8Investor'sBusinessDaily8TechPowerUp8WindowsCentral8WIRED8ArsTechnica7PureXbox7VideoGamesChronicle7BleepingComputer6CNN6CoinDesk6XBOXWire6NewYorkPost6PetaPixel6Variety6AndroidAuthority5GSMArena5NintendoEverything5CrudeOilPricesToday5SamMobile5Yahoo5DigitalFoundry4GameRant4Lifehacker4Motor14Pokemon4RPGSite4SlashGear4Register4VideoCardz4404Media3AlJazeera3AndroidCentral3AndroidPolice3CTech3ChromeUnboxed3GamesIndustry.biz3Jalopnik3LosAngelesTimes3Blizzard3RockPaperShotgun3SouthChinaMorningPost3SeattleTimes3Space3Conversation3TweakTown3WarhammerCommunity3WindowsLatest380Level2Aftermath2AOL2AwfulAnnouncing2BleedingCool2BloodyDisgusting2BuzzFeed2CanonRumors2CyberSecurityNews2Deadline2DualShockers2DW2EventHubs2MotleyFool2FratelloWatches2GameDeveloper2GearPatrol2Hodinkee2Independent2InsiderGaming2MassivelyOverpowered2Maxroll2MP1st2MyNintendo2Nature2Newser2PCWorld2PokémonGOHub2RoadtoVR2SFGATE2Hacker2Intercept2UploadVR2YourTango2ABC111AboveLaw1BusinessInsiderAfrica1ageofempires1AVClub1Benzinga1BikeRadar1Billboard1Borderlands1Boston1Bungie1Yahoo!FinanceCanada1Chron1CineD1comicbook1CreativeBloq1Currently1Cyclingnews1DailyDownforce1DailyKos1DaringFireball1Defector1Defense1DenverPost1DigitalCameraWorld1Draftsim1DroidLife1CNN1empireonline1Euronews1Fangoria1flatpanelshd1FOX191DetroitFreePress1FrequentMiler1Futurism1GAMINGbible1GamingOnLinux1AAAGasPrices1GeekWire1GeekyGadgets1Hackaday1HollywoodReporter1InterestingEngineering1KITCO1KSL1Lloyd'sList1Macworld1Magic:Gathering1Mediaite1Mercury1MonochromeWatches1MorningBrew1MortgageDaily1Newsshooter1Newsweek1NYT1OregonLive1PageSix1PaulKrugman1PCMag1PlayStationLifeStyle1politico.eu1PittsburghPost-Gazette1QuantaMagazine1qz1Road&Track1RockstarINTEL1SammyGuru1CultureMapSanAntonio1ScienceAlert1ScientificAmerican1Semafor1YahooSingapore1SportsIllustrated1SimpleFlying1Slate1supercarblondie1YahooTech1Tedium1TelecomTalk1TheGamer1NextWeb1TimeExtension1LongmontTimes-Call1TmoNews1TwistedVoxel1YahooFinanceUK1UnHerd1VisualCapitalist1WOWT1WRAL1WSB-TV1YGOrganization1ZDNET1
  1. 001Hacker NewsSEP · 18English

    An evidence-ranked wiki for World of Warcraft: Forever

    An unofficial wiki documenting World of Warcraft: Forever with evidence-ranked information, separating Blizzard-confirmed facts from gameplay research and community contributions. The site covers races, classes, talents, dungeons, raids, and system differences compared to WoW Classic, with guides updated through the September 17 developer Q&A and Beta testing.

    By CoderLim110
  2. 002EurogamerSEP · 16English

    "What would a WoW 2 give you that World of Warcraft: Forever isn't already giving you?" - Blizzard addresses the MMO elephant in the room

    Blizzard announced World of Warcraft: Forever, a reimagined vanilla WoW experience with new zones, dungeons, races, and evolved gameplay rather than a traditional sequel. Executives explained that a WoW 2 would be impractical given the game's 25-year legacy, robust engine infrastructure, and ongoing Worldsoul Saga storyline, making Forever a more viable way to explore alternative narratives within the established world.

    By Robert Purchese
  3. 003KotakuSEP · 15English

    8 New Things We Just Learned About World Of Warcraft: Forever From Its Lead Designers

    World of Warcraft: Forever will not feature cross-class role combinations like Season of Discovery's shaman tanks, instead prioritizing class identity and simplicity closer to Classic WoW. Every raid tier will offer at least 10-player and 20-player options without flex raiding, mount training will cost more gold, Warlocks remain necessary for party summoning, and add-ons will face retail-style restrictions.

    By Rebekah Valentine
  4. 004GamesIndustry.bizSEP · 14English

    New StarCraft title to launch in 2030, will be an open-world FPS

    Blizzard Entertainment announced at BlizzCon 2026 that the next StarCraft title, launching in 2030, will be an open-world first-person shooter rather than a real-time strategy game. Led by Dan Hay, the game will feature character creation, exploration, and a story-driven campaign with a definitive ending, marking the franchise's first new release since 2015.

    By Sophie McEvoy