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VOL. I·NO. 01
WEDNESDAY, SEPTEMBER 23, 2026
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  1. 001Hacker NewsSEP · 22English

    Porting Doom's game logic and renderer to SQL

    A developer ported the original 1993 Doom game engine to SQL, running the game logic and renderer entirely within a database while achieving 35 FPS gameplay and up to 60 Hz frame rendering. The project uses Python only for input handling, timing, and display, with multiplayer deathmatch support and live game state queryable via SQL.

    By durner