Oblock the Game is a strategy simulation where players start with $300 in a competitive sneaker reselling market, navigating pricing dynamics, rival dealers, celebrity buyers, and mounting expenses like rent and taxes while competing against AI bots to reach a billion dollars.
A simulated fruit-fly brain with 138,639 neurons mapped from the FlyWire connectome plays the grand strategy game Open Doctrines in real-time in a browser. The brain receives sensory inputs based on game events and produces commands that control a country's actions, though it performs poorly at strategy since it evolved for survival, not governance.
ScaleUp City Simulator is a browser-based city management game where players zone land, manage utilities, and pass ordinances to keep their city solvent while meeting objectives. The game features procedurally synthesized music matching the city's era, autosaves gameplay to the browser, and includes challenges with deadlines and win conditions.
Hardcaml is an OCaml library for hardware design that provides productive abstractions for circuit design, rigorous validation through simulation and formal verification, and seamless integration between hardware and software. It supports the full hardware-design flow including design, verification, optimization, and integration, and is used in production by Jane Street for ultra-low-latency trading systems.
A simulation of the Apollo Lunar Module landing sequence guides users through the final descent phases, including drift correction, descent rate management, and touchdown procedures based on the actual 1969 Apollo 11 landing by Armstrong and Aldrin.
Gherkin Labs reverse engineered Google's TPU communication protocol and built a simulator that runs unmodified TPU software, enabling cycle-level performance tracing without access to actual hardware. The simulator, deployed as a shared library, decodes instruction streams and simulates tensor and sparse cores on CPU, addressing the lack of public TPU documentation to improve ML efficiency and enable better kernel optimization.
A Hacker News discussion posits a thought experiment: if humans were reincarnated into the same world and timeline after death, would this knowledge incentivize more sustainable behavior and environmental action? The poster suggests this philosophical premise deserves scientific consideration alongside spiritual frameworks.
Shin Theme Park is a 1997 Japan-exclusive remake of the 1994 PC simulation game Theme Park, developed by a Japanese team under EA for PlayStation 1 and Sega Saturn. The remake adds Japanese cultural elements like seasonal changes with cherry blossoms and maple leaves, varied terrain, new rides with Japanese designs, and maintains the core gameplay of building and managing an amusement park while balancing business operations.
Persimmon v0.1 is a user simulation model trained on diverse chat and forum data to generate realistic human-like conversational responses conditioned on user profiles, settings, and conversation history. Unlike assistant models with uniform guardrails, it intentionally represents varied human behaviors including disagreement and mistakes, evaluated through safety tests and knowledge benchmarks across different user personas.
A software engineer reflects on four decades of coding, from writing simple commands on a Commodore 64 to witnessing AI systems now capable of generating entire applications. The author traces their lifelong question about simulating reality through code, inspired by The Matrix, to the current moment where machine learning has made human-written code increasingly obsolete.
GameMath is a self-contained C math library derived from FreeBSD's msun that provides consistent floating-point results across platforms and compilers for networked games using lock-step simulation. It replaces platform libc math functions with software implementations prefixed with gm_ to ensure reproducible binary-level floating-point operations and prevent simulation desynchronization.
BabaCAD Robotics Web is a free browser-based simulator for industrial robot arms, offering features like joint control, XYZ coordinate input, object scene management, and real-time posture visualization with adjustable velocity settings.
A blog post begins a series analyzing Hearts of Iron IV's historical assumptions, focusing on how the game simulates military operations. The author examines the game's 'theory of history' and its approach to land combat, which comprises most of the player experience, while noting Hearts of Iron IV is currently the most popular strategy game on Steam.
New simulations suggest the moon may have formed in as few as five hours after a Mars-sized protoplanet called Theia collided with early Earth. Researchers found that accounting for the geological properties and temperature of both bodies at collision—particularly their material strength—significantly affects how quickly the moon coalesced from the impact debris.
SystemFaarDenge is a puzzle game and simulation where players design system architectures, manage budgets, and identify bottlenecks. The game runs on mobile and desktop, with a focus on larger screens for better usability.
Simseeder is an open-alpha MMO roguelike where players design and build game content including creatures, plants, and objects with customizable abilities. Players progress through procedurally-modified simulation levels, can shapeshift into defeated creatures, and construct various environments like forests and dungeons for others to experience.
CertArena is a free AI certification simulator offering 120-minute timed exams, 700+ practice questions, and scenario-based learning for AWS, Google Cloud, Databricks, and other AI platforms. Features include Pearson VUE exam conditions, neural voice proctor with TTS, domain gap analysis, and support for studying Claude, OpenAI, and other AI services.
Raiders at the Gate is a playable prototype tower defense web game where players tap to build structures and defend against incoming threats on an interactive map that responds to device orientation.
Sonata is a benchmarking service that creates ten realistic simulation scenarios to test AI agents before production deployment. Users describe their agent's capabilities, receive a custom test suite within a week with scoring rubrics, and can demonstrate agent behavior to stakeholders like banks and auditors without touching live systems.
Article provides a technique for eliciting creative responses from GPT-6 Astra by requesting broad sampling before selection, with internal reasoning time and exploration of latent knowledge to generate five HTML canvas simulation ideas.