IoT and edge computing are complementary but distinct technologies: IoT devices like sensors and cameras collect data from the physical world, while edge computing processes that data locally to enable real-time decision-making. The luggage tracking system exemplifies this distinction—sensors provide visibility into bag locations, but edge systems determine routing actions without relying on distant cloud platforms.
Gigacity is a procedurally generated city where every structure—towers, cars, streets, and lights—is created from a single numerical seed through algorithmic rules. Players explore the city from a flying car, navigating traffic lanes at various heights while admiring procedurally detailed facades, lit rooms with parallax effects, and distant orbital infrastructure.