Ultima VII: The Black Gate (1992) from Origin Systems is regarded as one of the greatest RPGs ever made, influencing major developers like Todd Howard and Swen Vincke. The game pioneered technical achievements like seamless open-world exploration without loading screens and blended fantasy with murder mystery gameplay, with creator Richard Garriott intentionally addressing social issues through its antagonist and narrative design.
A Godot 4 engine recreation of two 1996 Bethesda shooters, SkyNET and Future Shock, that reads game data from original installations and faithfully reproduces all eight campaign missions, vehicles, AI, deathmatch modes, and visual features with enhanced rendering options while preserving DOS-era accuracy.