Rockbox and Doom have been successfully ported to run on iPod nano 3rd generation devices. The port is currently under review, with some flash models not yet supported.
Canadian enthusiast DiscoStarslayer successfully reverse-engineered and dumped the PlayStation 2's CXP102064 MechaCon security chip after four years of effort using chemical decapping and microscopy. The breakthrough enables improved emulation, homebrew development, and hardware preservation for PS2 consoles and arcade machines that used the same chip.
MartyPC is a cycle-accurate emulator of early IBM PCs and compatibles for Windows, Linux, and macOS, designed to aid retro PC development with extensive debugging tools. The emulator achieves 99.9997% cycle-accuracy on the 8088 CPU through validation against real hardware and supports multiple systems including the IBM PC, XT, PCjr, and Tandy 1000.
A developer has recreated the 3dfx Voodoo Graphics card on an FPGA as part of the z486 project, implementing a SystemVerilog version of the SST-1 chip that enables DOS games like Tomb Raider to run with original 3D graphics on a Xilinx KV260 board at 100 MHz.
MinIO was abandoned by its parent company in late 2025, disrupting software demos and build pipelines that relied on it for local S3 emulation. This article explores alternatives to MinIO for single-node deployments, evaluating options based on Docker support, S3 compatibility, open-source licensing, ease of use, and community backing.
Fidelic is a 17.6MB Docker container that emulates a Salesforce org for local testing, allowing developers to test real Apex triggers, row locks, rate limits, and other failures that can't be replicated in actual Salesforce sandboxes. The tool boots in milliseconds, resets between tests, and provides a browser-based playground at play.fidelic.dev with a real NPSP nonprofit codebase.
Bryan Cantrill, Adam Leventhal, and guests discuss Oxide's VOXEL emulation environment, which enables testing of rack configurations before physical deployment. The show covers key technologies like Falcon, SoftNPU, Hubris, and various Oxide hardware components that accelerate development across multiple domains.
Ghostcade is a MAME attract mode application that automatically cycles through games in a ROM collection, launching each game's demo for a few minutes to help users discover titles they may have overlooked. It features filtering by decade and genre, cabinet-style interface with marquee art, game information panels, and the ability to launch any game for full play.
A 386 PC emulator firmware for the RP2350 microcontroller enables full i386 CPU emulation with DOS, Windows, and Linux support via VGA/HDMI output, SD card storage, and multiple input methods. The project supports various RP2350-based boards and provides runtime configuration for memory, CPU generation, sound devices, and disk image management.
Binbows 98 is a bootable disc image that emulates Windows 98 aesthetics and functionality, featuring an animated boot splash, recovery console with command history, and real access to the boot volume's file system. The 3.5 megabyte image boots directly from firmware and provides a nostalgic experience of 1990s computing with genuine DOS-like commands while clarifying which features are authentic versus humorous.
GBA Host is a toolchain that packages PICO-8 cartridges into standalone Game Boy Advance ROMs running on the Real8 VM, optimized for speed and memory constraints on real hardware. It provides both command-line build tools and a Windows GUI, with performance guidance for sprite rendering, memory management, and frame updates.
Floci is a free, open-source local AWS service emulator for developers that requires no account, authentication, or payment. It provides unrestricted access to emulated AWS services in development and CI environments without vendor lock-in or feature limitations.
A Godot 4 engine recreation of two 1996 Bethesda shooters, SkyNET and Future Shock, that reads game data from original installations and faithfully reproduces all eight campaign missions, vehicles, AI, deathmatch modes, and visual features with enhanced rendering options while preserving DOS-era accuracy.
CrustyBASIC is a cross-compiler that translates BASIC source code into native machine code for retro systems and modern platforms including Apple II, Commodore 64, NES, and others, running on Windows, macOS, and Linux. It offers compilation options for speed versus size, portable APIs for multi-system deployment, and support for legacy tokenized BASIC listings.
A user shares a curated collection of links for Dreamcast development resources, including archived documentation on web design, emulation, and technical references for the console platform.
A programmer explores N64 game development from scratch, documenting their journey with new hardware reimplementations and creating a video series on bare metal programming. The project aims to revive the retro gaming era that inspired their career while learning and sharing N64 development techniques.