A developer ported the original 1993 Doom game to SQL, running the game logic and renderer entirely within a database while Python handles timing, input, and display. The game runs at 35 FPS with frame rendering up to 60 Hz, supports multiplayer deathmatch, and maintains the original game's feel and visual fidelity using BSP trees for proper depth ordering.
Vibe-coder ladder Round 2 tasked entrants with building Connect Four in HTML with multiple difficulty levels. Both submissions passed functional requirements, with @schwarzkopfb winning in a close LLM-judged matchup, leveling the season at 1–1 with both players rated 1100. @P1s0's entry ran 38 minutes over deadline due to extensive AI verification processes, submitting a mid-build snapshot that still achieved functional depth despite incompleteness.
A developer created a web game during parental leave using GitHub Copilot and Claude Sonnet through an AI coding agent. While AI excelled at generating code for unfamiliar libraries and features, it struggled with architecture and required human guidance to avoid messy, unmaintainable code; the developer found success by combining AI coding with traditional developer tools like linting and testing, while deliberately avoiding AI for creative assets like pixel art and music.
Lex Friedman has revived Strategery, a Risk-like strategy game originally released in 2009 for $2, now available for $5 with a free update for existing users. The original game became incompatible with iOS 27, prompting Friedman to develop his own version with multiplayer support after negotiating with the original developers.
Bungie is un-vaulting Destiny 2 campaigns and raids after acknowledging it lost player trust in recent years, while continuing to develop the underperforming extraction shooter Marathon. Studio leadership committed to rebuilding both franchises, stating Destiny is foundational to Bungie's future despite laying off 290 employees earlier this year.
Machina is a browser-based physics sandbox game built with Rust and Box2D where players construct vehicles like cars, helicopters, and boats to destroy targets in single-player or multiplayer modes, featuring automatic wheel detection and various game modes.
Lightspeed is a Laravel package enabling bidirectional WebSockets communication with sub-millisecond authentication via Redis, allowing HTTP and WebSocket handling on a single server. The developer showcases the technology with an interactive asteroids game demo and notes it requires Swoole and Redis as dependencies.
SpriteIt is a cross-platform 2D/3D spritesheet maker and packer designed for indie game teams. It offers features like 3D mesh-to-spritesheet conversion, shader post-processing, sprite slicing, layer support, and a standalone preview player, with a one-time lifetime purchase model and no subscription fees.
Insomniac Games confirmed that Marvel's Wolverine contains no AI-generated assets after players spotted odd bathroom signs in the game that sparked online speculation. The developer attributed the glitchy visuals to a UV map bug and said a fix is coming. The controversy is the latest issue for the PlayStation 5 exclusive since its September 15 launch.
TypeSafe's Jev model, introduced September 15, 2026, enables real-time structured output generation with low latency and cost. A developer tested Jev for procedural platformer level generation, achieving 319–375ms response times at $0.00057 per request, demonstrating its viability for game development despite not reaching sub-100ms speeds.
A viral TikTok and Twitter posts accused Insomniac's Wolverine of using AI-generated assets after a garbled bathroom sign appeared in the game. Insomniac's community director James Stevenson clarified it was a UV map bug with a fix coming, and the game contains no AI-generated assets.