DummyScheme is a portable, embeddable Scheme implementation inspired by Lua, featuring a register-based bytecode VM with tail-call optimization, first-class continuations, incremental GC, and easy C/C++ integration. Designed for game programming and other applications, it passes R4RS and R5RS test suites and can be embedded by copying header and source files into host projects.
An article on writing efficient C++ code, originally published in Polish, discusses why C++ remains essential for performance-critical applications despite high-level alternatives, and introduces Data-Oriented Design as an approach to optimize both conceptual design and hardware-level efficiency.