Gears of War: E-Day is a prequel to the numbered Gears series that showcases cutting-edge Unreal Engine 5 technologies co-developed by The Coalition and Epic Games. The game implements MegaLights for ray-traced direct lighting supporting thousands of dynamic shadow-casting lights, hardware-accelerated Lumen for global illumination, Nanite skinning for high-poly characters, and advanced destruction systems, achieving 60fps on Xbox Series X at ~936p.