Unity Technologies announced the Semantic Game Builder Interface, a tool under development that converts natural language descriptions of games into working implementations using natural language processing and game ontology. Led by computational linguist Mark Höffenberg, the system analyzes game descriptions and uses Markov Chains and relational queries to map them against a database of game construction knowledge, aiming to democratize game development by reducing the need for specialized talent.
Unity Technologies is developing the Semantic Game Builder Interface, a tool that converts natural language descriptions of games into playable implementations using natural language processing and game ontology. Led by computational linguist Mark Höffenberg, the system analyzes descriptions and links them to a database of game construction knowledge to democratize game development.