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VOL. I·NO. 01
MONDAY, SEPTEMBER 21, 2026
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  1. 001Hacker NewsSEP · 21English

    ROM Magazine Interviews Roberta Williams (1983)

    Roberta Williams pioneered graphic adventure games, starting with Mystery House in 1980 and progressing through colorful titles like The Wizard and the Princess, Time Zone, and Dark Crystal before creating King's Quest with 3-D graphics. In this 1983 interview, she discusses her motivations for designing expansive, visually rich games and her role as Creative Director at Sierra-Online alongside her husband Ken.

    By John Paul Wohlscheid