source&pool
A daily wire of long-form journalism, video, and discourse — filed, tagged, and laid out flat.
VOL. I·NO. 01
WEDNESDAY, SEPTEMBER 23, 2026
Hacker News3583X 主题热门3483CNBC71YahooFinance549to5Mac51aihot50MacRumors48IGN37Kotaku37Verge37TechCrunch25Gematsu22NintendoLife20Eurogamer199to5Google18AndroidAuthority18BusinessInsider18Engadget16WarhammerCommunity15PushSquare14USAToday14Polygon13Guardian13Wccftech13ArsTechnica12Fortune11NBC11AppleInsider10FoxBusiness10Investor'sBusinessDaily10Notebookcheck10NPR10TechPowerUp10SeekingAlpha9ABC8bgr8CBS8CNN8CoinDesk8Gizmodo8Mashable8VideoCardz8MotleyFool7GSMArena7NintendoEverything7WIRED7Yahoo7Fox6PureXbox6Conversation6AlJazeera5BleepingComputer5CNET5NewYorkPost5PetaPixel5SamMobile5TechSpot5VideoGamesChronicle5Deadline4GameInformer4XBOXWire4Pokemon4RockPaperShotgun4RPGSite4SlashGear4Variety4WindowsCentral4WSB-TV480Level3Aftermath3AndroidCentral3AndroidPolice3BellofLostSouls3DigitalFoundry3DroidLife3EventHubs3HollywoodReporter3HuffPost3Motor13MP1st3PlayStationLifeStyle3SouthChinaMorningPost3SeattleTimes3TimeExtension3Tom'sGuide3404Media26abcPhiladelphia2ABC7LosAngeles2Benzinga2CanonRumors2Currently2DCRainmaker2DigitalCameraWorld2FratelloWatches2Futurism2GamesIndustry.biz2GearPatrol2HouseDigest2InsiderGaming2LosAngelesTimes2Lifehacker2Nature2PCMag2PokeBeach2qz2SFGATE2SimsCommunity2Register2TweakTown2WhatHi-Fi?224/7WallSt.1BusinessInsiderAfrica1Alternet1AndroidHeadlines1AOL1ArizonaSports1AZFamily1BikeRadar1BloodyDisgusting1Boston1BostonGlobe1BusinessTimes1BuzzFeed1CTech1CalMatters1CarBuzz1cbn1ChromeUnboxed1Chron1ClaimDepot1ColoradoSun1ChristianScienceMonitor1CyberSecurityNews1Cyclingnews1DailyDownforce1DailyKos1DaringFireball1DarkHorizons1Decrypt1Defector1Defense1denver71DenverPost1Designboom1DirtonDirt1Draftsim1DSOGaming1DW1empireonline1erictopol.substack1Euronews1Fangoria1FOX191DetroitFreePress1GameDeveloper1GameRant1GameWorldObserver1GAMINGbible1GamingOnLinux1AAAGasPrices1GeekyGadgets1Global1Gothamist1Hackaday1Hackster.io1Hodinkee1HoustonChronicle1Independent1InterestingEngineering1Invezz1Jalopnik1KITCO1MacObserver1Magic:Gathering1MakeUseOf1Mashed1Maxroll1Mercury1MLive1MonochromeWatches1MorningBrew1MortgageDaily1Motorsport1MyNintendo1BloombergLaw1SemiAnalysis1Newsshooter1Newsweek1NintendoWire1nrn1CrudeOilPricesToday1OneMileataTime1OregonPublicBroadcasting1PageSix1politico.eu1QuantaMagazine1Realtor1Road&Track1RockstarINTEL1Salon1CultureMapSanAntonio1SeattleRed1Semafor1Slate1SlippedDisc1Space1SpaceNews1YahooTech1the5krunner1DailyBeast1DailyMeal1Drive1Hacker1Hindu1Intercept1Times1TimesofIndia1TimesUnion1TMZ1TODAY1YahooFinanceUK1UploadVR1VisualCapitalist1WindowsLatest1WKYT1WOWT1YGOrganization1YourTango1
  1. 001NewYorkPostSEP · 21English

    Is everyone Bricking their phones without you? The anti-FOMO (and anti-doomscroll) wellness craze

    Brick, a $59 device that blocks smartphone apps via NFC, has become a viral wellness trend in 2024 as users seek relief from excessive screen time and digital dependency. The gadget pairs with an app to restrict social media and games, requiring users to physically tap their phone against the device to unlock blocked apps, creating friction that helps combat compulsive usage and FOMO.

    By McKenzie Beard
  2. 002Hacker NewsSEP · 17English

    Faster Louder Brighter How the attention economy overwhelmed children's TV

    Children's media has increasingly adopted rapid pacing, loud sounds, and bright visuals that overwhelm young viewers' ability to process meaning and develop emotional understanding. While content quality matters, the accelerated tempo—driven by attention economy principles—prevents children from taking time to follow stories, grasp concepts, or recognize social repair, potentially undermining their development of empathy and sustained attention.

    By Natalia Kucirkova