brazen entertainment
Employed on both the creative and the deal side. Developing an anime adaptation of a well known video game franchise, taking established IP from concept through treatment and pitch materials.
Advising on library and rights deals across FVOD and AVOD windows, with titles evaluated on concept, audience and platform fit. Tracking development and acquisition activity across studios, streamers and independents to surface material, IP and packaging opportunities.
This morning’s news
Updates automatically every morning at 6 AM PT
Tap a date to read that morning’s news
sources
- 15 daydreams or how I fell asleep and smelt the flowers for a couple of hours on a rainy day danieldeboulay.com
- 14 The Scarcity Premium danieldeboulay.com
- 13 Market Design: Affinity Networks Like Shooq, & Why a Festival Should Buy AFM danieldeboulay.com
- 12 Black Bottom, Detroit and a Child’s Imagination danieldeboulay.com
- 11 The Artist’s Limitations in an Age of Computers danieldeboulay.com
- 10 Biscuit danieldeboulay.com
- 09 The Sidecar, part II: Nobody just…walks through the door danieldeboulay.com
- 08 The Economic Value of Cultural Authority: FUBU & Instagram as a Film Platform danieldeboulay.com
- 07 James Bond, pt. 1 danieldeboulay.com
- 06 Moving beyond “save the cat” and “likability” LinkedIn
- 05 The Sidecar LinkedIn
- 04 Olivia Rodrigo The Splice
- 03 Cassettes danieldeboulay.com
- 02 Soca, part 1 danieldeboulay.com
- 01 Kerry James Marshall (artist) danieldeboulay.com