Other developers can't keep up with Daniel, who created the DLSS-NR-on-AMD utility for running DLSS 5 on AMD GPUs.

Latest DLSS-NR-on-AMD Versions Add Substantial Performance Boost for Radeon RX 9000/7000 GPUs When Using DLSS 5 Neural Rendering

DLSS 5 Neural Rendering's performance hit is usually significant. No matter what GPU you use, you will see DLSS 5 chopping your FPS left and right. We have seen even the best RTX 50 series GPUs suffer nearly 50% or more performance loss, and even though optimizations are being made actively by NVIDIA, we aren't close to the ideal performance.

Things are even worse when it comes to unofficial implementations through workarounds. However, this one developer is making some massive progress in boosting performance like no one else. If you remember, recently we had a developer launch his own DLSS-NR-on-AMD runtime tool that enables DLSS 5 Neural Rendering on AMD Radeon GPUs. The workaround is usually supported on Radeon RX 9000 GPUs, but it also reportedly works on the RX 7000 series.

The early releases mostly fixed bugs and some minor performance issues, and the games could hardly be played with this implementation. However, the developer is going quite aggressively these days. While some recent releases improved performance on Radeon GPUs noticeably, the two latest releases have pushed Radeon performance through the roof.

Yesterday, the developer released the Alpha 0.3.3 version, which added several new features to the utility, such as a graphical installer with an integrated settings editor, new overlay controls, and fixed some bugs. However, the most notable change was this "BIG 23%" performance improvement over the last version, 0.3.2. The same day, the developer rolled out another major update for the tool.

This is the Alpha version 0.4.0, which states a staggering "42%" performance improvement over version 0.3.3. So, that's nearly a 74% total performance boost in a single day. Ancient Gameplays tested this in Cyberpunk 2077 at 3440x1440p and found his GPU hitting 50 FPS, while previously he was barely touching 30 FPS with the previous versions.

The interesting part is that the developer told the YouTuber that another major update is coming soon that should bring a substantial performance boost on Radeon GPUs. At this rate, the developer could soon match the performance of NVIDIA's official implementation, while also making some huge improvements in visual fidelity simultaneously.

News Source: GitHub

Follow Wccftech on Google to get more of our news coverage in your feeds.