Valve are now beginning to announce SteamOS updates for the Steam Frame, with the first public notification being SteamOS 0.3.0 for Steam Frame.
We're about to see a lot more updates for SteamOS, SteamVR and from game developers now the Steam Frame is about to begin shipping. Sadly, GamingOnLinux got hit with the waitlist, so no review from us any time soon. You can join our waitlist post in the forum. When I eventually get one, I'll hopefully get some interesting and useful guides up.
All the changes noted are below.
General
- Substantially faster charging while unit is off / sleeping.
- Improved controller tracking while haptics are active.
- Improved system stability and reliability under high load.
- Fixed "garbled audio" microphone bug.
UX
- Fixed per-app Motion Smoothing -> "Force Always-On" setting (was getting ignored).
- Improved motion smoothing behavior in Alyx.
- Added VR Settings control for "Game dimming when dashboard is visible".
- VR Settings -> Play Area no longer auto-shows bounds.
Developer
- Change Playable performance criteria to allow any resolution (was: 1440p).
- Vulkan layer fixes for increased game compatibility.
- Multiple improvements to overall system / OS performance.
- Multiple improvements to graphics performance (Mesa).
Valve also released a new Getting Started page for all Steam Hardware which has a number of videos bundled at the top for the Steam Frame.